Unit 13 Understanding the Computer Games Industry
Tuesday, 24 February 2015
HA4 Task 3 - Skills Audit And Personal Statement
This is my personal statement
Thursday, 29 January 2015
Task 7 – Professional Bodies Supporting the Industry
UKIE
UK Interactive Entertainment or Ukie (pronounced YOU-KEY) is a trade body that aims to support, grow and promote the whole of the UK’s games and interactive entertainment industry. Founded in 2010 (although formerly known as ELSPA), Ukie’s membership includes all the major UK and global games publishers and the best of UK development talent - from promising start-ups to some of the biggest, most successful studios operating in the UK today.
We also have distributors, academic institutions, new publishers, and media outlets that are integral to the lifeblood of the industry as part of the family.
Ukie works with government to champion a range of issues including age ratings, education and skills, access to finance and protecting intellectual property rights. It also works with the media to ensure true and accurate representation of the sector by raising awareness of the industry’s positive economic contribution and the societal benefits of gaming to policy makers, regulators and consumers.
One of Ukie’s key roles is to support its members by providing them with key market information, promoting careers and offering the business support services, training and best-practice knowledge to enable them to operate most effectively.
We also offer a comprehensive events programme to give the games industry access to key information, leading industry figures and give everyone the chance to network.
https://uk.linkedin.com/company/ukie---the-association-for-uk-interactive-entertainment
IGDA
International Game Developers Association (IGDA) is the professional association for over 12,000 video and computer game developers worldwide. It is incorporated in the United States as a non-profit organization. Its stated mission is "To advance the careers and enhance the lives of game developers by connecting members with their peers, promoting professional development, and advocating on issues that affect the developer community."
In recognition of the wide-ranging, multidisciplinary nature of interactive entertainment, there are supposedly no barriers to entry.
http://en.wikipedia.org/wiki/International_Game_Developers_Association
Women In Games
Women in Games International (WIGI), made up of both female and male professionals, works to promote the inclusion and advancement of women in the global games industry.
WIGI promotes diversity in video game development, publishing, media, education and workplaces, based on a fundamental belief that increased equality and camaraderie among genders can make global impacts for superior products, more consumer enjoyment and a stronger gaming industry.
Women In Games International stands as strong advocates for issues crucial to the success of women and men in the games industry, including a better work/life balance, healthy working conditions, increased opportunities for success and resources for career support.
http://www.womeningamesinternational.org/
BAFTA
Here you will find an array of features produced from BAFTA's programme of games activity, showcasing industry legends, BAFTA-winning talents and debating current issues in the world of gaming. Explore the array of content – it was all created with the aim of providing you with access to the very best talent in game creation.
http://www.bafta.org/games/features
MEF
Headquartered in London, the MEF Global team supports its local chapters in Asia, Europe, Middle East and Africa, North and Latin America to build awareness, create business development opportunities and facilitate the development of commercial guidelines and best practices to promote a healthy and profitable industry.
MEF Global handles world-wide strategy, is the association’s brand guardian, oversees financial matters and is responsible for global events including the CEO Summit, MEF Americas, the annual Meffys awards and MEF Connects MWC.
http://www.mefmobile.org/about-mef/global-Team
UK Interactive Entertainment or Ukie (pronounced YOU-KEY) is a trade body that aims to support, grow and promote the whole of the UK’s games and interactive entertainment industry. Founded in 2010 (although formerly known as ELSPA), Ukie’s membership includes all the major UK and global games publishers and the best of UK development talent - from promising start-ups to some of the biggest, most successful studios operating in the UK today.
We also have distributors, academic institutions, new publishers, and media outlets that are integral to the lifeblood of the industry as part of the family.
Ukie works with government to champion a range of issues including age ratings, education and skills, access to finance and protecting intellectual property rights. It also works with the media to ensure true and accurate representation of the sector by raising awareness of the industry’s positive economic contribution and the societal benefits of gaming to policy makers, regulators and consumers.
One of Ukie’s key roles is to support its members by providing them with key market information, promoting careers and offering the business support services, training and best-practice knowledge to enable them to operate most effectively.
We also offer a comprehensive events programme to give the games industry access to key information, leading industry figures and give everyone the chance to network.
https://uk.linkedin.com/company/ukie---the-association-for-uk-interactive-entertainment
IGDA
International Game Developers Association (IGDA) is the professional association for over 12,000 video and computer game developers worldwide. It is incorporated in the United States as a non-profit organization. Its stated mission is "To advance the careers and enhance the lives of game developers by connecting members with their peers, promoting professional development, and advocating on issues that affect the developer community."
In recognition of the wide-ranging, multidisciplinary nature of interactive entertainment, there are supposedly no barriers to entry.
http://en.wikipedia.org/wiki/International_Game_Developers_Association
Women In Games
Women in Games International (WIGI), made up of both female and male professionals, works to promote the inclusion and advancement of women in the global games industry.
WIGI promotes diversity in video game development, publishing, media, education and workplaces, based on a fundamental belief that increased equality and camaraderie among genders can make global impacts for superior products, more consumer enjoyment and a stronger gaming industry.
Women In Games International stands as strong advocates for issues crucial to the success of women and men in the games industry, including a better work/life balance, healthy working conditions, increased opportunities for success and resources for career support.
http://www.womeningamesinternational.org/
BAFTA
Here you will find an array of features produced from BAFTA's programme of games activity, showcasing industry legends, BAFTA-winning talents and debating current issues in the world of gaming. Explore the array of content – it was all created with the aim of providing you with access to the very best talent in game creation.
http://www.bafta.org/games/features
MEF
Headquartered in London, the MEF Global team supports its local chapters in Asia, Europe, Middle East and Africa, North and Latin America to build awareness, create business development opportunities and facilitate the development of commercial guidelines and best practices to promote a healthy and profitable industry.
MEF Global handles world-wide strategy, is the association’s brand guardian, oversees financial matters and is responsible for global events including the CEO Summit, MEF Americas, the annual Meffys awards and MEF Connects MWC.
http://www.mefmobile.org/about-mef/global-Team
HA3 Task 6 – Legal and Ethical Obligations
Copyright
Copyright normally protects the work that the author has created.
The first owner will normally be the author of the piece, the author is the person who creates the work.
Copyright is different to other forms of IP as it is an automatic right that you can not register with the property office, there are no forms and no fees to pay to get the right.Once created the copyright belongs to you, you need to create a record of your work in order to prove creation and ownership.
Trademark
Trademarks are badges of origin. They mark the goods or services on one business to another this can take many forms: words, slogans, logos, shapes, colours and sounds.
Trade marks are registered for specific or services within individuals. It is possible for others to register identical or similar marks as long as it is different or unconnected class.
Patent
A patent for an invention is granted by the government to the inventor, giving the inventor the right to stop others from making, using or selling the invention without their permission for a limited period.
When the patent is granted the invention becomes the property of the inventor which is like any other form of property or business. Patents have territorial rights a UK patent will only give the holder rights in the UK and stop others from importing the patented product into the UK.
Registered Designs
Registered designs are for the eye appeal of the object,They are applied for at the property office
Britain also has a design right providing automatic protection for 15 years from the date of the creation, even when the design is not applied for.
Ethical
Violence
through violence there are many games violent acts as well as other content related to violence. This may lead many people to believe that playing these types of video games can cause a person to be more violent.
Ratings
The ratings of the games helps parents of young children to pick the right game for there kids. thought others are concerned that the rating system doesn't prevent people from getting video games that are considered to be inappropriate for their age.
Education
Through education there are different things gaming can teach us, some are positive while others are negative.
Stereotyping
stereotyping in the video game industry focuses towards men more than women, many people think this is stereotyping towards women.
Addiction
through addiction and community, participating in an immense amount of time playing video games causing people to become addicted to it, as a result they miss opportunities and activities that could be beneficial for them.
Copyright normally protects the work that the author has created.
The first owner will normally be the author of the piece, the author is the person who creates the work.
Copyright is different to other forms of IP as it is an automatic right that you can not register with the property office, there are no forms and no fees to pay to get the right.Once created the copyright belongs to you, you need to create a record of your work in order to prove creation and ownership.
Trademark
Trademarks are badges of origin. They mark the goods or services on one business to another this can take many forms: words, slogans, logos, shapes, colours and sounds.
Trade marks are registered for specific or services within individuals. It is possible for others to register identical or similar marks as long as it is different or unconnected class.
Patent
A patent for an invention is granted by the government to the inventor, giving the inventor the right to stop others from making, using or selling the invention without their permission for a limited period.
When the patent is granted the invention becomes the property of the inventor which is like any other form of property or business. Patents have territorial rights a UK patent will only give the holder rights in the UK and stop others from importing the patented product into the UK.
Registered Designs
Registered designs are for the eye appeal of the object,They are applied for at the property office
Britain also has a design right providing automatic protection for 15 years from the date of the creation, even when the design is not applied for.
Ethical
Violence
through violence there are many games violent acts as well as other content related to violence. This may lead many people to believe that playing these types of video games can cause a person to be more violent.
Ratings
The ratings of the games helps parents of young children to pick the right game for there kids. thought others are concerned that the rating system doesn't prevent people from getting video games that are considered to be inappropriate for their age.
Education
Through education there are different things gaming can teach us, some are positive while others are negative.
Stereotyping
stereotyping in the video game industry focuses towards men more than women, many people think this is stereotyping towards women.
Addiction
through addiction and community, participating in an immense amount of time playing video games causing people to become addicted to it, as a result they miss opportunities and activities that could be beneficial for them.
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